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Tech

ESE Entertainment to produce broadcast for Digital Motorsport World Cup

The November 28 event will be produced by ESE’s production house Frenzy in its state-of-the-art, 500 square-meter Warsaw studio

ESE Entertainment Inc has announced that the broadcast of Digital Motorsport World Cup scheduled for November 28, 2021, will be produced by its production house, Frenzy sp. z.o.o.

The company said the event will be produced by Frenzy in its state-of-the-art, 500 square-meter (m) Warsaw studio that is equipped with 24 automatic camera systems, an editing room with four independent camera tracks, GrandMA lighting setup, Xpression graphic system, Mira automation system, 5m tower cam, 4m automatic slider, a computer system for esports, a central stage, and analyst and caster desks.

As a part of this unique, hybrid event, six drivers will compete on Digital Motorsports’ simulators that will be installed on the studio’s center stage. The remaining drivers will join remotely from locations around the globe.

ESE said Frenzy’s production level will match global events organized by major game publishers like Riot Games, Valve, or Epic Games.

READ: ESE Entertainment completes previously announced acquisition of European esports media and technology company, Frenzy

“It is for us a great honor and opportunity to highlight our production capabilities,” said Marcin Kilar, managing director of Frenzy, in a statement. “Contributing to such a prestigious event broadens our esports specializations and is another step in Frenzy’s international expansion. I am convinced that production from our Warsaw studio will raise global Sim Racing broadcasting standards.”

Niall Maher, founder and CEO of Digital Motorsports, said “the event will be a huge step forward not only for Digital Motorsports but for the entire Sim Racing community as we move towards a professional and recognized discipline of Motor sport that is truly digital. I am excited and genuinely cannot wait to work with the Frenzy team on this landmark event.”

Konrad Wasiela, CEO of ESE, added: “This is yet another opportunity for ESE to showcase its 360 solution for the esports and gaming sector. Not only will we be able to prove our production capabilities with Frenzy but we will also highlight our rapidly expanding Digital Motorsports business with this World Cup event.”

The Digital Motorsports World Cup is presented by G2A.com and is sponsored by Corsair Gaming Inc., Fanatec, Sim-Lab Products, Cube Controls, and Cubic System.

Contact the author: patrick@proactiveinvestors.com

Follow him on Twitter @PatrickMGraham

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