In a trading update, the developer of mobile gambling content said revenues for its first half were at £5mln, up from £3.1mln a year ago, while it also swung to adjusted underlying earnings (EBITDA) of £1.2mln compared to a £100,000 loss in 2019.
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Gaming Realms attributed the performance to the expansion of its partners internationally and the release of new ‘Slingo’ games which have increased take-up by its customers.
The company also said that while revenue growth for the first half was helped by the impact of the coronavirus lockdown, trading in the seven weeks following the end of the period has been maintained at similar levels.
As a result, the company said it expected its revenues and earnings for the full year to be “materially ahead of current market expectations”