The AIM-listed firm, which uses virtual reality (VR) technology to develop educational products, said the game would allow users to experience the sinking of the famous ship through the eyes of a survivor, while also being able to explore a re-creation of the shipwreck on the ocean floor.
The wreck dive segment of the game will feature a total of eight dive missions and seven lab missions in total.
The release follows VR Education’s Apollo 11 experience, which allowed players to experience the moon landing from the point of view of Neil Armstrong, that was selected for the launch collection of the Oculus Go headset in May.
David Whelan, chief executive of VR Education, said the Titanic game would serve as “a valuable resource for discovering more about the stricken ship through a realistic exploration experience, using detailed maps and 3D models of the historic wreck site”.
He added that the experience had been developed using motion tracking, face-scanning technology, and professional voice actors in order to “immerse users in the story”.
The company also said it would release its interim results for the half-year on 18 September 2018.
In mid-morning trading, VR Education shares were 7.6% higher at 17.75p.
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