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Hardware & electrical equipment

Gfinity esports division drives revenue growth in first half

Gfinity PLC (AIM:GFIN) has reported a 26% year-on-year increase in revenue to £4.1mln for the first half of its current year.

The company said revenues were primarily driven by the Esports division, which grew them by 70%, whereas revenues in the digital media division ticked down slightly from £1.6mln to £1.5mln.

Investment in the development of Gfinity’s intellectual property, in particular the proprietary Athlos Gaming Technology, resulted in an increase in adjusted operating expenditure to £2.7mln.

This contributed to operating losses of £800,000, a 101% year-on-year increase, but a 47% improvement from the previous six months.

Period-end cash was £1.7mln, but a post-period-end placing and subscription raised a further £2.0mln for the coffers, before expenses

A post-period restructuring is expected to deliver £700,000mln of recurring overhead savings, through reduced fixed costs of the central leadership group and the release of Gfinity Arena.

Gfinity said the esports sector opportunity remains strong, “reflecting a continued trend towards video gaming, both playing and watching, as the entertainment pastime of a new generation”.

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