Hexa, a 3D modelling company, has raised $20.5 million to take real-life objects into the Metaverse, enabling businesses to upload their inventory in 3D into the immerseive virtual space
This latest injection of funds will enable Hexa to expand its workforce and improve its workflow, ensuring that it can continue to deliver high-quality services to its growing customer base.
Hexa is already working with well-known brands such as Macy's and Logitech, and its unique approach to 3D modelling is attracting increasing interest from businesses seeking to bring their products into the metaverse.
The company uses a combination of AI algorithms and skilled engineers to transform 2D images into highly detailed 3D assets that can be used in a wide range of applications.
Hexa’s Series A funding round was backed by investors including Point72 Ventures, Samurai Incubate, Sarona Partners, and HTC.
Fast-scalable solution
Hexa CTO Jonathan Clark said: Taking a product library, converting it to 3D, inspecting it, and deploying it is a tremendous undertaking.
But we’ve eliminated the pain points with a fast, scalable solution to a very specific problem everyone selling anything in the metaverse is going to encounter.
Competitive advantage
One of the key advantages of Hexa's solution is its ease of use.
Unlike other 3D modelling companies that require businesses to build their products from scratch, Hexa can produce 3D models directly from existing catalogues, saving time and reducing costs.
In addition, the company is able to align 3D assets with their source imagery at a pixel and voxel level, making the quality of its rendering second to none.